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The Weekly Question...
With this week’s question we are focussing on the potential obstacles in game localisation. How difficult is it to localise a gaming...


A Year Of Game Changers
Change is afoot in the world of videogames and, by the time the year is out, you can expect the gaming map to be a wholly different place...


Everybody’s Gone to the Rapture - Review: PS4
The air in the fictional Shropshire village of Yaughton, the setting for The Chinese Room’s latest offering Everybody’s Gone to the...


The Weekly Question...
Given the huge difference in player experience delivered by games on a usual/big screen (be it a console or a PC) and mobile games, can...


Taking aim at Gunpoint - Review
It’s great when a plan comes together. But as it so it often goes, the best laid plans of mice and men go awry. In my recent playthrough...


Playful Panda Studio chat about their upcoming title: Eternal Spirits
We met up recently with two of the founding members of the three-person Playful Panda Studio for a quick chat about their game, Eternal...


The weekly question
So, today is a nostalgia day here at CT! Most of our employees were lucky to be born in the 80s and to witness the dawn of video games as...


Learning English through video games
It must have been early 1999 when my uncle Rubén brought home the latest acquisition for his Nintendo 64 - The Legend of Zelda, Ocarina...


Juggling expectations when the sky's the limit
It was a sheepish Sean Murray, founder of Hello Games, who was tasked with explaining to an excited E3 crowd back in 2014 what exactly No...


New Challenges, Old Games - Parkour
Even though there are a lot of amazing new games in the market, we all remember the classics especially fondly. This is largely because...
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